Saturday, February 7, 2009

• Modify Splines


Additional editing options are available for changing the shape of spline objects.
In addition to the general editing operations available for most objects, there are additional options available for editing splines with SPLINEDIT.
Fit Data. Edits the fit point data that defines the spline, including changing the tolerance.
Close. Changes an open spline into a continuous, closed loop.
Move Vertex. Moves a fit point to a new location.
Refine. Modifies a spline definition by adding and weighting control points and elevating the order of the spline.
Reverse. Changes the direction of the spline.
You also can change the tolerance of the spline. Tolerance refers to how closely the spline fits the set of fit points you specify. The lower the tolerance, the more closely the spline fits the points.
Edit Splines with Grips
When you select a spline, grips are displayed on its fit points (the GRIPS system variable must be set to 1). You can use grips to modify the shape and location of the spline.
After certain operations, fit points are discarded and grips are displayed on control points instead. These operations include trimming the spline, moving the control points, and purging the fit data. If the spline's control frame is turned on (the SPLFRAME system variable is set to 1), grips are displayed on both the spline's control points and its fit points, when available.
You can delete fit points of a spline, add fit points for greater accuracy, or move fit points to alter the shape of a spline. You can open or close a spline and edit the spline start and end tangents. Spline direction is reversible. You can change the tolerance of the spline also. Tolerance refers to how closely the spline fits the set of fit points you specify. The lower the tolerance, the more closely the spline fits the points.

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